The Game's Rolling Dodge Merits Praise

If you've played Elden Ring, or nearly any third-person combat game, you're likely familiar with the fantastic feature called the “dodge roll.” This avoidance maneuver allows your character to carry out a forward, sideways, or backward ground roll to evade all incoming damage and gain space from the bad guy. Sounds handy, wouldn't you say?

This rolling move, nevertheless, has received plenty of criticism, and not only as a result of the somersault; some have dubbed it unintelligent, a cop-out, and an unbelievable technique — and in some cases, I agree. You should see me somersaulting past nearby enemy groups in another popular RPG — can't touch this Geralt! But Elden Ring's evasion move stands as the roll to top all dodge rolls rolling dodges, and I'll tell you why.

For this particular game, the creators discovered a great way to respond to all views suggesting the technique is too easy: just grant all foes excessive power, triple that, and each player character who dares come near them will be eternally grateful because of their evasion move, myself included. With so much on the line, evading successfully feels like an achievement, rather than a cheap trick.

No different defensive move in the game approaches this feeling of accomplishment and reliability, as quick dashes provide minimal movement and defensive postures get quickly shattered by powerful foes. Someone once recommended leaping as the primary game avoidance strategy, but aside from not providing optimal placement, I couldn't understand how taking a crushing hit could enhance my odds of overcoming challenges (skill issue, perhaps).

Perfecting the Skill

While the dodge roll provides relief in an incredibly challenging experience, it demands ability. Firstly, this title's evasion move just activates a period of immunity once you stop pressing the dodge button, which prevents a hasty, frantic retreat from dire situations. Moreover, although it may carry you off from foes, it's significantly more useful to employ it as a chance to move nearer, optimally at their back, and deliver attacks. Lastly, you still need comprehend and predict foe assaults, since evading too early of a long charging animation may end your invincibility prior to the hit connecting… causing significant harm.

A Balanced Mechanic

Even though rolling-dodging in fast repetition could appear somewhat silly (credit to Geralt once more), this isn't really an option in Elden Ring. Of course, that fails to transform it into a realistic battle technique — exactly the reason it would be terrifying to experience it in a product like a realism-focused RPG — but this is a dazzling imaginative experience under discussion, therefore, it doesn't matter?

Similar to any respectable evasion move, this title's evasion sequence is improved by a brief tumbling leap at the beginning, providing a dynamic sensation rather than plopping the player downward. Depending on your gear, the technique may seem extremely nimble or relatively slow, yet it's always swifter and more seamless than the rolling dodges used in the previous titles. True, you may embed your big blade in the dirt while equipped with it, but that's your responsibility for not just playing ranged weapons (Just kidding — steer clear of Elden Ring with projectile weapons).

The Perfect Balance

This title's dodging mechanic establishes an ideal equilibrium between challenge and opportunity, offering hope of victory while risking the loss of that hope at the smallest error. Perfect this move, and you'll be rewarded with more than triumph, but satisfaction.

Virginia Mason
Virginia Mason

Jane is a nutritionist and food blogger passionate about promoting healthy eating through fresh fruits.